Urbex Legends

Ethics — the community code

« Take nothing but pictures, leave nothing but footprints. »

That's the founding maxim of modern urbex, and it's the ethical code of Urbex Legends. What we explore belongs to collective history; what we take, break, damage belongs to our sole responsibility.

Community rules

  • Take nothing. No objects, no souvenirs, no "trophies". Photograph yes, take no.
  • Break nothing. No forced doors, no broken windows, no damaged walls. If the site is closed, it's closed.
  • Tag nothing. No graffiti, no signature, no marking. Abandoned places are not your canvas.
  • No public sharing of coordinates. Not on social media, not on Google Maps, not on YouTube. Popular sites die fast.
  • Respect the inhabitants. A squatter, a homeless person, a metal hunter: these are humans. Leave if you're disturbing.
  • No "performative" urbex. No races between explorers, no leaderboards, no FOMO. Urbex is a solitary, contemplative act.

The role of the app

Urbex Legends was designed against the gamification trend of urbex. No leaderboards between users, no event countdowns, no anxious notifications. Badges exist but are silent. Virtual currency ("coins") unlocks content, not social recognition.

Heritage content sources

Historical descriptions on the fiches come from community contributions, supplemented by: Wikipedia, Wikidata, OpenStreetMap. Any factual error can be reported via in-app moderation.

Moderation

A team of volunteer moderators validates each submitted urbex and processes reports. Content violating this ethical code (shared vandalism, public coordinates, provocative tone) is removed; repeat-offender accounts are banned.